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Star Wars: Rogue Squadron (series) : ウィキペディア英語版
Star Wars: Rogue Squadron (series)

''Star Wars: Rogue Squadron'' was a series of Star Wars arcade-style action video games jointly developed by LucasArts and Factor 5 and published by LucasArts for Nintendo consoles. This is in contrast to the ''Star Wars: X-Wing'' series, also by LucasArts, which were space combat simulation video games.

The series deals with the Rebel Alliance unit, Rogue Squadron, who under the command of Luke Skywalker and Wedge Antilles use starfighters to engage and defeat the Galactic Empire. The games are set during episodes ''A New Hope'', ''The Empire Strikes Back'', and ''Return of the Jedi'' and recreate the battles that take place during those films, notably the Battle of Hoth, which is in every Rogue Squadron game in one form or another. Both of the GameCube ''Rogue Squadron'' games featured "making-of" documentaries, similar to those found on DVDs.
==''Rogue Squadron''==

(詳細はNintendo 64 video game console and the PC on December 7, 1998. It was one of the first Nintendo 64 games to support the console's Expansion Pak, which allowed higher-quality graphics to be displayed while playing.
The story is set between ''A New Hope'' and ''The Empire Strikes Back'' (with the exception of the final level and secret levels) and shows the missions set during the formation of Rogue Squadron.
Several unlockable vehicles appear in ''Star Wars: Rogue Squadron''. By inputting certain text-based cheat codes, the player could unlock the ''Millennium Falcon'', a TIE interceptor, an AT-ST, a 1969 Buick Electra, and a Naboo N-1 Starfighter. When ''Star Wars Episode I: The Phantom Menace'' was released, Naboo Starfighters were unveiled to the public for the first time. LucasArts, anticipating the movie's release in 1999, programmed in the unlockable extra and released the code in conjunction with the movie. During the five months between the game's release and that of Episode I, fans of the game discovered many of the secret vehicles, but the Naboo Starfighter remained unknown due to its unusual method of unlocking. The former two vehicles became playable when a clever or witty password was entered and R2-D2's beeps affirmed it, but the Naboo Starfighter required two consecutive codes, and R2-D2's sounds did not play after the first code.
In 1999, ''Star Wars: Rogue Squadron'' won the Origins Award for ''Best Action Computer Game of 1998''.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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